﻿using System.Xml.Serialization;

namespace BanditGame
{
    public class Cell
    {
        /// <summary>
        /// Cell horizontal position
        /// </summary>
        [XmlAttribute("PositionX")]
        public int PositionX { get; set; }

        /// <summary>
        /// Cell vertical position
        /// </summary>
        [XmlAttribute("PositionY")]
        public int PositionY { get; set; }

        /// <summary>
        /// Cell type
        /// </summary>
        [XmlAttribute("CellType")]
        public char CellType { get; set; }
    }
}
